HKS
Offline 217.60.183.211:35003 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 59/ 400
- 47/ 245
- 127/ 100
- 77/ 1000
- 8/ 700
Quick answers
Tags and filters
Where does HKS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include HKS: Modded Rust servers. Its entry appears under the filters Type: Modded.
What's the meaning of the tags on HKS?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; v2283 (Protocol): To join, your game has to be on protocol 2283; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; hdd38bec (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list HKS puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of HKS?
HKS does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.60.183.211:35003.
How reliable is HKS?
HKS is down at the moment; it was last up 21 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 26 September 2026 is when Rust Going Deep first saw it.
What Rust version is HKS on?
The version on HKS is Rust network protocol 2283, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does HKS follow for wipes?
Too few wipes are on record for HKS to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 21 days 12 hours is how long ago this world came into being.
Rules and settings
What settings are in place on HKS?
Its name does not state a gather rate for HKS. No group limit is published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
What's the map on HKS?
A game-generated procedural map of size 2,500 with seed 9817256 is in play on HKS. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: HapisIsland.
Player count
What's the population like on HKS?
HKS was last seen 21 days 11 hours ago and is offline as you read this.
Where does HKS sit in the rankings?
Over the last seven days, HKS is #16,789 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into HKS?
Open Rust and press F1, then type client.connect 217.60.183.211:35003. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/byESHMm4gC.