A Rust Server
Offline 217.60.245.30:28027 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and filters
Where does A Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on A Rust Server?
A Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find A Rust Server?
There is no published region for A Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 217.60.245.30:28027.
How reliable is A Rust Server?
A Rust Server is down at the moment; it was last up 16 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for A Rust Server?
The version on A Rust Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does A Rust Server wipe?
Too few wipes are on record for A Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to A Rust Server?
No gather rate appears in the name of A Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on A Rust Server?
A Rust Server uses a game-generated procedural map.
Player count
Is A Rust Server busy?
The last sighting of A Rust Server was 16 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What's A Rust Server's rank among Rust servers?
Over the last seven days, A Rust Server is #15,790 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join A Rust Server?
Open Rust and press F1, then type client.connect 217.60.245.30:28027. Alternatively, click Launch Rust on this page to join via Steam.