Snow_Main
Online 217.60.245.30:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:02 UTC15h ago | – | – | running | 0 |
| Fri 16 Oct, 21:28 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Snow_Main appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Snow_Main are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on Snow_Main?
The server browser shows these tags for Snow_Main: gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): There are 150 slots on this server; ts1000 (Group limit): You can have up to 1000 in a team; v2617 (Protocol): This server runs game protocol 2617, so your game must match that version to join; cs140534 (Build): This server runs build 140534; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on Snow_Main?
It averaged 855 server fps over the last 48 hours, with a low of 27. At its peak it carried 43,998 entities, including buildings and deployables. 1,445 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Snow_Main?
There is no published region for Snow_Main. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.60.245.30:28015.
Is Snow_Main up, and how often does it stay online?
Right now Snow_Main is online. Its reported uptime shows a restart about 4 hours ago. Of the 24 hours in the last 1 full day, 24 were online. That is 100% uptime. The first sighting by Rust Going Deep was on 16 October 2026.
What is the Rust version for Snow_Main?
Rust network protocol 2617 and build 140534 is what Snow_Main runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Snow_Main wipe?
Snow_Main's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 hours is how long ago this world came into being.
Settings and map
What settings are in place on Snow_Main?
The name of Snow_Main contains no gather rate. 1000 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.
Which map is active on Snow_Main?
A game-generated procedural map of size 2,750 with seed 1 is in play on Snow_Main. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on Snow_Main?
Snow_Main is holding 8 players on its 150 slots at the moment. The seven-day average is 2 players, with a peak of 14. At 18:00 UTC in the last 48 hours, the average reached its highest: 12 players.
What's Snow_Main's rank among Rust servers?
For player hours in the last seven days, Snow_Main ranks #4,133, within the top 19% of ranked servers.
How to join
What's the process to join Snow_Main?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.60.245.30:28015. https://free-rust.pro is its website.