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Dive report

TECH.C. Rust Server Season1

Offline 219.104.173.56:28015 checked 6d ago

moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:06 UTC15d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TECH.C. Rust Server Season1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TECH.C. Rust Server Season1 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TECH.C. Rust Server Season1?

The server browser shows these tags for TECH.C. Rust Server Season1: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find TECH.C. Rust Server Season1?

TECH.C. Rust Server Season1 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 219.104.173.56:28015.

How reliable is TECH.C. Rust Server Season1?

TECH.C. Rust Server Season1 is down at the moment; it was last up 6 days 7 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. 15 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TECH.C. Rust Server Season1?

On Windows, TECH.C. Rust Server Season1 runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does TECH.C. Rust Server Season1 wipe?

Too few wipes are on record for TECH.C. Rust Server Season1 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 2 hours is how long ago this world came into being.

Map and rules

What settings are in place on TECH.C. Rust Server Season1?

The name of TECH.C. Rust Server Season1 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on TECH.C. Rust Server Season1?

The map on TECH.C. Rust Server Season1 is procedural, made by the game.

Player stats

Is TECH.C. Rust Server Season1 busy?

TECH.C. Rust Server Season1 was last seen 6 days 7 hours ago and is offline as you read this. The seven-day average for players here is 0.

What's TECH.C. Rust Server Season1's rank among Rust servers?

Over the last seven days, TECH.C. Rust Server Season1 is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join TECH.C. Rust Server Season1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 219.104.173.56:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players The slot count is 20.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.