Rust Server
Offline 219.97.67.88:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 135/ 400
- 94/ 225
- 133/ 100
- 124/ 1000
- 5/ 700
Quick answers
Tags and search
Where does Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): The protocol is 2632; a different version won't get you in; cs160556 (Build): This server runs build 160556; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Rust Server?
There is no published region for Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 219.97.67.88:28015.
Is Rust Server up, and how often does it stay online?
The server Rust Server is not reachable at the moment; the last sighting was 34 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust Server?
Rust network protocol 2632 and build 160556 is what Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Rust Server follow for wipes?
The wipes recorded for Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 70 days 12 hours.
Map and rules
What settings and rules have been applied to Rust Server?
The name of Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust Server?
A procedural map, generated by the game, is in play on Rust Server.
Player stats
Is Rust Server busy?
Rust Server was last seen 34 days 11 hours ago and is offline as you read this.
What's Rust Server's rank among Rust servers?
For player hours in the last seven days, Rust Server ranks #15,149, within the top – of ranked servers.
Getting in
What's the process to join Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 219.97.67.88:28015.