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Dive report

Rust Server

Online 220.158.26.147:28015 checked 7m ago

moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
106d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Server are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): This server runs game protocol 2631, so your game must match that version to join; cs158240 (Build): It's on build 158240; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does Rust Server perform?

Average server fps for the last 48 hours was 151, and the lowest was 91. At its peak it carried 89,339 entities, including buildings and deployables. 4,575 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Rust Server in?

No region comes from Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 220.158.26.147:28015.

How reliable is Rust Server?

Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Rust Server on?

On Linux, Rust Server runs Rust network protocol 2631 and build 158240. The protocol must match to join; Steam will update your game.

Wipe info

How often does Rust Server wipe?

The wipes recorded for Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 106 days 12 hours ago.

Settings and map

What settings are in place on Rust Server?

No gather rate appears in the name of Rust Server. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust Server?

The map on Rust Server is procedural and size 4,000, generated by the game with seed 12344. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Rust Server busy?

Out of 50 slots, 0 are filled on Rust Server right now. Across the last seven days, the typical count has been 0 players.

What position does Rust Server hold in the server rankings?

For player hours in the last seven days, Rust Server ranks #15,861, within the top 72% of ranked servers.

Getting in

How do you get into Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 220.158.26.147:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2631
Protocol This server runs game protocol 2631, so your game must match that version to join.
cs158240
Build It's on build 158240.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.