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Dive report

Dappo World

Online 220.158.30.178:28015 checked 10m ago

moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#7,863ranktop 36%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:56 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Dappo World appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Dappo World: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Dappo World?

The server browser shows these tags for Dappo World: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Dappo World lag-free?

The last 48 hours saw an average of 142 server fps, never dropping below 87. Buildings, deployables and all other world objects added up to as many as 67,650 entities. The top memory figure was 2,368 MB. Players experience lag when fps drops and entities climb.

Where can you find Dappo World?

There is no published region for Dappo World. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 220.158.30.178:28015.

How reliable is Dappo World?

Right now Dappo World is online. The uptime it gives puts the last restart at roughly 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Dappo World on?

Rust network protocol 2634 and build 166652 is what Dappo World runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does Dappo World wipe?

Too few wipes are on record for Dappo World to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 16 hours ago.

What happens on wipe day at Dappo World?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 47 hours in.

Settings and map

What settings and rules have been applied to Dappo World?

The name of Dappo World contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Dappo World?

The map on Dappo World is procedural and size 3,500, generated by the game with seed 51115. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Dappo World?

Right now 0 players are on Dappo World, which has 20 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

What position does Dappo World hold in the server rankings?

Over the last seven days, Dappo World is #7,863 by player hours, among the top 36% of all ranked servers.

Join info

What's the way to join Dappo World?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 220.158.30.178:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.