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Dive report

Bloody Mud

Offline 220.253.227.74:28015 checked 4d ago

pve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 11:01 UTC23d ago 1 – running 0
Sat 19 Sep, 11:23 UTC28d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Bloody Mud appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Bloody Mud: Rust community servers, going deep and Go deep on PvE servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What's the meaning of the tags on Bloody Mud?

The server browser shows these tags for Bloody Mud: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): No PvP here: the danger comes from the environment. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Bloody Mud?

Bloody Mud does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 220.253.227.74:28015.

How reliable is Bloody Mud?

Bloody Mud is down at the moment; it was last up 4 days 21 hours ago. In the last full 7 days, 60 of 168 hours were online, 36% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Bloody Mud on?

The version on Bloody Mud is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Bloody Mud follow for wipes?

Too few wipes are on record for Bloody Mud to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 21 hours is how long ago this world came into being.

What happens on wipe day at Bloody Mud?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Map and rules

What settings and rules have been applied to Bloody Mud?

No gather rate appears in the name of Bloody Mud. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on Bloody Mud?

The map on Bloody Mud is procedural, made by the game.

Player stats

What's the population like on Bloody Mud?

Right now Bloody Mud is offline, with its last appearance 4 days 21 hours ago. Across the last seven days, the typical count has been 0 players.

Where does Bloody Mud sit in the rankings?

Over the last seven days, Bloody Mud is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Bloody Mud?

To join, open Rust, hit F1, and enter client.connect 220.253.227.74:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.