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Dive report

sang save

Offline 220.81.49.75:28015 checked 4d ago

moddedoxide
Drop in
1/ 50 players now 2% full
17-day averagepeak 3
#8,513ranktop 39%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:45 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does sang save appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include sang save: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on sang save?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list sang save puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find sang save?

No region comes from sang save. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 220.81.49.75:28015.

How reliable is sang save?

sang save is down at the moment; it was last up 4 days 17 hours ago. It was up 4% of the time over the last full 7 days, 7 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for sang save?

Rust network protocol 2634 and build 167781 is what sang save runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does sang save wipe?

Too few wipes are on record for sang save to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 2 hours.

What happens on wipe day at sang save?

The average peak across recent wipes is 2 players. On the latest wipe, 2 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to sang save?

The name of sang save contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on sang save?

A game-generated procedural map of size 3,500 with seed 352165132 is in play on sang save. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on sang save?

The last sighting of sang save was 4 days 17 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 3.

What's sang save's rank among Rust servers?

Over the last seven days, sang save is #8,513 by player hours, among the top 39% of all ranked servers.

How to join

How do you get into sang save?

Open Rust and press F1, then type client.connect 220.81.49.75:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.