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Dive report

test88995

Offline 221.147.214.158:28015 checked 4h ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak 1
#12,881ranktop 58%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75101:0002:0006:0007:00

Hourly average and peak, UTC.

Server performance

05010015020001:0002:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does test88995 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry test88995 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on test88995?

The server browser shows these tags for test88995: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on test88995?

The last 48 hours saw an average of 148 server fps, never dropping below 147. The entity count reached a high of 88,371, covering buildings, deployables and everything else. The top memory figure was 1,865 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find test88995?

There is no published region for test88995. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 221.147.214.158:28015.

How reliable is test88995?

Right now test88995 is offline, having last been seen 4 hours ago. Its reported uptime shows a restart about 23 minutes ago. The first sighting by Rust Going Deep was on 18 October 2026.

What Rust version is test88995 on?

The version on test88995 is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does test88995 wipe?

Too few wipes are on record for test88995 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 23 hours.

Rules and settings

Which rules and settings is test88995 running?

Its name does not state a gather rate for test88995. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on test88995?

test88995 uses a procedural map of size 4,000 with seed 897176852, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on test88995?

Right now test88995 is offline, with its last appearance 4 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 02:00 UTC drew the most players, 1 on average.

Where does test88995 sit in the rankings?

Over the last seven days, test88995 is #12,881 by player hours, among the top 58% of all ranked servers.

Join info

How do you get into test88995?

To join, open Rust, hit F1, and enter client.connect 221.147.214.158:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build It's on build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.