test88995
Offline 221.150.143.67:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does test88995 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test88995 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test88995?
test88995's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of test88995?
No region comes from test88995. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 221.150.143.67:28015.
What's the uptime like for test88995?
The server test88995 is not reachable at the moment; the last sighting was 33 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for test88995?
The version on test88995 is Rust network protocol 2633 and build 162929, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does test88995 follow for wipes?
test88995's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 36 days 3 hours.
Map and rules
What settings are in place on test88995?
The name of test88995 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on test88995?
test88995 uses a game-generated procedural map.
Player stats
Is test88995 busy?
Right now test88995 is offline, with its last appearance 33 days 20 hours ago.
What's test88995's rank among Rust servers?
Over the last seven days, test88995 is #12,890 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join test88995?
Open Rust and press F1, then type client.connect 221.150.143.67:28015. Alternatively, click Launch Rust on this page to join via Steam.