test88995
Offline 221.165.185.204:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does test88995 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test88995: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test88995?
The server browser shows these tags for test88995: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find test88995?
No region comes from test88995. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 221.165.185.204:28015.
What's the uptime like for test88995?
The server test88995 is not reachable at the moment; the last sighting was 20 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 27 September 2026 is when Rust Going Deep first saw it.
What Rust version is test88995 on?
Rust network protocol 2633 and build 162929 is what test88995 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does test88995 wipe?
Too few wipes are on record for test88995 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 20 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to test88995?
No gather rate appears in the name of test88995. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on test88995?
test88995 uses a procedural map of size 4,000 with seed 304404000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is test88995 busy?
The last sighting of test88995 was 20 days 21 hours ago; it is offline right now.
Where does test88995 sit in the rankings?
For player hours in the last seven days, test88995 ranks #15,568, within the top 66% of ranked servers.
How to join
What's the way to join test88995?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 221.165.185.204:28015.