test88995
Offline 221.165.41.3:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does test88995 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test88995: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on test88995?
The server browser shows these tags for test88995: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does test88995 perform?
The last 48 hours saw an average of 150 server fps, never dropping below 146. At its peak it carried 89,599 entities, including buildings and deployables. Memory use peaked at 1,656 MB. What players notice as lag comes from low fps and a rising entity count.
What location is test88995 in?
There is no published region for test88995. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 221.165.41.3:28015.
What's the uptime like for test88995?
Right now test88995 is offline, having last been seen 43 hours ago. According to its reported uptime, the last restart was about 1 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What Rust version is test88995 on?
The version on test88995 is Rust network protocol 2634 and build 166586, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does test88995 follow for wipes?
The wipes recorded for test88995 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 21 hours.
Map and rules
Which rules and settings is test88995 running?
No gather rate appears in the name of test88995. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on test88995?
A game-generated procedural map of size 4,000 with seed 897176852 is in play on test88995. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is test88995 busy?
Right now test88995 is offline, with its last appearance 43 hours ago. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
What position does test88995 hold in the server rankings?
For player hours in the last seven days, test88995 ranks #11,507, within the top 52% of ranked servers.
How to join
What's the process to join test88995?
To join, open Rust, hit F1, and enter client.connect 221.165.41.3:28015. Or click Launch Rust on this page to open the game through Steam and connect.