rustyonmars
Online 222.154.252.119:28027 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:02 UTC, in 12d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 0hFri 30 Oct, 09:02 UTC
- 18d 10hThu 5 Nov, 19:00 UTCFW
- 26d 0hFri 13 Nov, 09:02 UTC
- 40d 0hFri 27 Nov, 09:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:02 UTC15d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:12 UTC17d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does rustyonmars appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry rustyonmars are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on rustyonmars?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list rustyonmars puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on rustyonmars?
The last 48 hours saw an average of 130 server fps, never dropping below 77. At its peak it carried 167,215 entities, including buildings and deployables. Memory use peaked at 4,113 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find rustyonmars?
No region comes from rustyonmars. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 222.154.252.119:28027.
How reliable is rustyonmars?
rustyonmars is live as of this check. According to its reported uptime, the last restart was about 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is rustyonmars on?
On Linux, rustyonmars runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does rustyonmars follow for wipes?
With too few wipes recorded for rustyonmars to confirm the schedule, the prediction goes by its tag. Friday 30 October at 09:02 UTC is when the next wipe is due. The world you are on now was created 15 days 23 hours. The tags show wipes scheduled every two weeks.
What happens on wipe day at rustyonmars?
Across its recent wipes, the average busiest point drew 1 players. 2 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on rustyonmars?
The name of rustyonmars contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on rustyonmars?
The map on rustyonmars is procedural and size 4,500, generated by the game with seed 20260907. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on rustyonmars?
rustyonmars is holding 0 players on its 50 slots at the moment. Over the past week it has drawn 0 players on average.
Where does rustyonmars sit in the rankings?
For player hours in the last seven days, rustyonmars ranks #15,843, within the top 72% of ranked servers.
Getting in
How do you get into rustyonmars?
To join, open Rust, hit F1, and enter client.connect 222.154.252.119:28027. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rustyonmars.com/rust/.
