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Dive report

rustyonmars-test

Offline 222.154.252.119:28018 checked 1d ago

moddedoxide
Drop in
0/ 8 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123406:0007:00Wiped Sat 17 Oct, 06:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does rustyonmars-test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry rustyonmars-test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on rustyonmars-test?

gmvanilla (Game mode): Vanilla survival gameplay; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list rustyonmars-test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of rustyonmars-test?

rustyonmars-test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 222.154.252.119:28018.

Is rustyonmars-test up, and how often does it stay online?

Right now rustyonmars-test is offline, having last been seen 28 hours ago. 17 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for rustyonmars-test?

The version on rustyonmars-test is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does rustyonmars-test follow for wipes?

The wipes recorded for rustyonmars-test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 28 hours.

Rules and settings

Which rules and settings is rustyonmars-test running?

The name of rustyonmars-test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on rustyonmars-test?

The map on rustyonmars-test is procedural, made by the game.

Player stats

Is rustyonmars-test busy?

Right now rustyonmars-test is offline, with its last appearance 28 hours ago. Over the past week it has drawn 0 players on average.

What's rustyonmars-test's rank among Rust servers?

For player hours in the last seven days, rustyonmars-test ranks #15,807, within the top 72% of ranked servers.

Join info

How do you get into rustyonmars-test?

To join, open Rust, hit F1, and enter client.connect 222.154.252.119:28018. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp8
Max players It holds 8 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.