test88995
Offline 222.98.182.217:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does test88995 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test88995 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on test88995?
test88995's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is test88995 in?
There is no published region for test88995. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 222.98.182.217:28015.
How reliable is test88995?
test88995 is down at the moment; it was last up 32 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for test88995?
Rust network protocol 2633 and build 162929 is what test88995 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does test88995 wipe?
The wipes recorded for test88995 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 36 days 4 hours.
Rules and settings
What settings are in place on test88995?
The name of test88995 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on test88995?
test88995 uses a game-generated procedural map.
Player count
How many players are on test88995?
The last sighting of test88995 was 32 days 20 hours ago; it is offline right now.
What position does test88995 hold in the server rankings?
For player hours in the last seven days, test88995 ranks #13,288, within the top – of ranked servers.
Join info
What's the process to join test88995?
To join, open Rust, hit F1, and enter client.connect 222.98.182.217:28015. Or click Launch Rust on this page to open the game through Steam and connect.