My Local Server
Offline 223.185.63.64:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does My Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Local Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on My Local Server?
My Local Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of My Local Server?
My Local Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 223.185.63.64:28015.
Is My Local Server up, and how often does it stay online?
The server My Local Server is not reachable at the moment; the last sighting was 30 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is My Local Server on?
Rust network protocol 2633 and build 163794 is what My Local Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does My Local Server follow for wipes?
Too few wipes are on record for My Local Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 2 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is My Local Server running?
No gather rate appears in the name of My Local Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on My Local Server?
My Local Server uses a game-generated procedural map.
Player stats
How many players are on My Local Server?
The last sighting of My Local Server was 30 days 12 hours ago; it is offline right now.
What's My Local Server's rank among Rust servers?
For player hours in the last seven days, My Local Server ranks #13,247, within the top – of ranked servers.
Getting in
What's the way to join My Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 223.185.63.64:28015.