Reforged Build Server | Production Rules
Online 23.108.66.125:28019 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence
Coming wipes
- 18d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Reforged Build Server | Production Rules appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Reforged Build Server | Production Rules are: Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): There are 75 slots on this server; ts6 (Group limit): The team limit is 6; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^k (Build server): A place to design and practise base building; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Reforged Build Server | Production Rules lag-free?
Average server fps for the last 48 hours was 120, and the lowest was 110. Buildings, deployables and all other world objects added up to as many as 34,173 entities. 4,023 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is Reforged Build Server | Production Rules in?
There is no published region for Reforged Build Server | Production Rules. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 23.108.66.125:28019.
Is Reforged Build Server | Production Rules up, and how often does it stay online?
Right now Reforged Build Server | Production Rules is online. Its reported uptime shows a restart about 3 minutes ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Reforged Build Server | Production Rules?
On Linux, Reforged Build Server | Production Rules runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Reforged Build Server | Production Rules wipe?
Reforged Build Server | Production Rules limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 15 hours ago. The tags list wipes scheduled every month.
What can you expect on wipe day at Reforged Build Server | Production Rules?
Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 3 hours passed before the crowd peaked.
Settings and map
What settings are in place on Reforged Build Server | Production Rules?
No gather rate appears in the name of Reforged Build Server | Production Rules. Group size is capped at 6 players. build & creative is the game mode, no gathering, just sandbox building. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules uses a procedural map of size 5,650 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Population
Is Reforged Build Server | Production Rules busy?
Out of 75 slots, 0 are filled on Reforged Build Server | Production Rules right now. For the past week, players averaged 0 with a high of 1.
Where does Reforged Build Server | Production Rules sit in the rankings?
Over the last seven days, Reforged Build Server | Production Rules is #15,146 by player hours, among the top 69% of all ranked servers.
Join info
What's the way to join Reforged Build Server | Production Rules?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.108.66.125:28019. You can find its website at https://reforgerust.com/.
