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Dive report

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 8m ago

monthly wipes moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#7,003ranktop 32% · #1981 in EU
16d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW16d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lag-free?

It averaged 59 server fps over the last 48 hours, with a low of 39. At its peak it carried 92,863 entities, including buildings and deployables. 3,895 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Its location is Europe, according to the EU tag [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 23.111.240.211:28310.

What's the uptime like for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is live as of this check. According to its reported uptime, the last restart was about 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Rust network protocol 2634 and build 167231 is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases follow for wipes?

The only wipe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 15 hours. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Across its recent wipes, the average busiest point drew 5 players. The peak crowd on the latest wipe came 1 hours in.

Rules and settings

What settings are in place on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

No gather rate appears in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases uses a procedural map of size 4,500 with seed 524973656, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Hollandia.

Player stats

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases busy?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 2. At 11:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases sit in the rankings?

Over the last seven days, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases sits at #7,003 by player hours, among the top 32% of all ranked servers and #1,981 in Europe.

Getting in

What's the process to join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

To join, open Rust, hit F1, and enter client.connect 23.111.240.211:28310. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/eTfVDU7xPC is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build This server runs build 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.