FS DEV - Private Server
Online 23.161.168.58:28028 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 43/ 245
- 124/ 100
- 111/ 1000
- 11/ 700
Quick answers
Tags and search
Where does FS DEV - Private Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FS DEV - Private Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on FS DEV - Private Server?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus5 (Region code): Region: us5; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list FS DEV - Private Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does FS DEV - Private Server perform?
Average server fps for the last 48 hours was 30, and the lowest was 29. The entity count reached a high of 102,647, covering buildings, deployables and everything else. The top memory figure was 3,499 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is FS DEV - Private Server in?
No region is published by FS DEV - Private Server, and the region code is us5. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 23.161.168.58:28028.
Is FS DEV - Private Server up, and how often does it stay online?
Right now FS DEV - Private Server is online. According to its reported uptime, the last restart was about 12 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for FS DEV - Private Server?
The version on FS DEV - Private Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does FS DEV - Private Server wipe?
The wipes recorded for FS DEV - Private Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 198 days 6 hours.
Rules and settings
What settings are in place on FS DEV - Private Server?
The name of FS DEV - Private Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on FS DEV - Private Server?
The map on FS DEV - Private Server is procedural and size 6,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Player count
What's the population like on FS DEV - Private Server?
Out of 50 slots, 1 are filled on FS DEV - Private Server right now. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.
What position does FS DEV - Private Server hold in the server rankings?
Over the last seven days, FS DEV - Private Server is #4,549 by player hours, among the top 21% of all ranked servers.
Join info
How do you get into FS DEV - Private Server?
Open Rust and press F1, then type client.connect 23.161.168.58:28028. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/aBqd5Ry7Q3 is its website.
