Local Rust
Offline 23.234.114.94:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does Local Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Rust: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Rust?
The server browser shows these tags for Local Rust: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Local Rust?
No region comes from Local Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 23.234.114.94:28015.
Is Local Rust up, and how often does it stay online?
Right now Local Rust is offline, having last been seen 28 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is Local Rust on?
The version on Local Rust is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Local Rust wipe?
Local Rust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 40 days 16 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Local Rust?
No gather rate appears in the name of Local Rust. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Rust?
The map on Local Rust is procedural, made by the game.
Player count
Is Local Rust busy?
The last sighting of Local Rust was 28 days 13 hours ago; it is offline right now.
What position does Local Rust hold in the server rankings?
For player hours in the last seven days, Local Rust ranks #15,094, within the top – of ranked servers.
Join info
How do you get into Local Rust?
To join, open Rust, hit F1, and enter client.connect 23.234.114.94:28015. Or click Launch Rust on this page to open the game through Steam and connect.