Local Rust
Offline 23.234.78.180:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 59/ 400
- 47/ 245
- 127/ 100
- 77/ 1000
- 8/ 700
Quick answers
Tags and listings
Where does Local Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Rust?
gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Local Rust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local Rust?
No region comes from Local Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 23.234.78.180:28015.
What's the uptime like for Local Rust?
The server Local Rust is not reachable at the moment; the last sighting was 21 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 26 September 2026.
What Rust version is Local Rust on?
On Windows, Local Rust runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Local Rust follow for wipes?
Local Rust's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 40 days 9 hours ago.
Rules and settings
What settings and rules have been applied to Local Rust?
Its name does not state a gather rate for Local Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on Local Rust?
Local Rust uses a game-generated procedural map.
Population
Is Local Rust busy?
The last sighting of Local Rust was 21 days 11 hours ago; it is offline right now.
What's Local Rust's rank among Rust servers?
For player hours in the last seven days, Local Rust ranks #15,240, within the top 65% of ranked servers.
How to join
What's the way to join Local Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.234.78.180:28015.