Local Rust
Offline 23.234.83.91:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 103/ 400
- 53/ 225
- 124/ 100
- 96/ 1000
- 3/ 700
Quick answers
Tags and filters
Where does Local Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local Rust?
gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Local Rust puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Local Rust?
Local Rust does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 23.234.83.91:28015.
Is Local Rust up, and how often does it stay online?
The server Local Rust is not reachable at the moment; the last sighting was 30 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Rust?
The version on Local Rust is Rust network protocol 2633 and build 163207, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Local Rust wipe?
The wipes recorded for Local Rust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 40 days 11 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Local Rust?
The name of Local Rust contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
Which map is active on Local Rust?
Local Rust uses a game-generated procedural map.
Player count
Is Local Rust busy?
Right now Local Rust is offline, with its last appearance 30 days 4 hours ago.
What position does Local Rust hold in the server rankings?
For player hours in the last seven days, Local Rust ranks #14,407, within the top – of ranked servers.
How to join
How do you get into Local Rust?
Open Rust and press F1, then type client.connect 23.234.83.91:28015. Alternatively, click Launch Rust on this page to join via Steam.