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Dive report

Derek - Rust ARK local test

Offline 24.118.157.69:28015 checked 14h ago

moddedoxide
Drop in
0/ 1 players now 0% full
17-day averagepeak 1
#4,215ranktop 19%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0001:0006:0012:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:47 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Derek - Rust ARK local test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Derek - Rust ARK local test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Derek - Rust ARK local test?

Derek - Rust ARK local test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Derek - Rust ARK local test?

No region comes from Derek - Rust ARK local test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 24.118.157.69:28015.

Is Derek - Rust ARK local test up, and how often does it stay online?

The server Derek - Rust ARK local test is not reachable at the moment; the last sighting was 14 hours ago. It was up 68% of the time over the last full 7 days, 115 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.

What Rust version is Derek - Rust ARK local test on?

The version on Derek - Rust ARK local test is Rust network protocol 2634 and build 167231, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Derek - Rust ARK local test wipe?

Derek - Rust ARK local test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 9 days 12 hours is how long ago this world came into being.

What can you expect on wipe day at Derek - Rust ARK local test?

Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to Derek - Rust ARK local test?

No gather rate appears in the name of Derek - Rust ARK local test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.

Which map is active on Derek - Rust ARK local test?

Derek - Rust ARK local test uses a game-generated procedural map.

Player count

Is Derek - Rust ARK local test busy?

Derek - Rust ARK local test was last seen 14 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

What position does Derek - Rust ARK local test hold in the server rankings?

Over the last seven days, Derek - Rust ARK local test is #4,215 by player hours, among the top 19% of all ranked servers.

Getting in

What's the way to join Derek - Rust ARK local test?

To join, open Rust, hit F1, and enter client.connect 24.118.157.69:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build It's on build 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.