:thinking:
Offline 24.134.191.89:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:48 UTC5d ago | 1 | – | running | 0 |
| Thu 8 Oct, 13:40 UTC9d ago | 1 | – | 4.3 days | 0 |
| Thu 1 Oct, 22:40 UTC FW16d ago | 0 | – | 6.6 days | 0 |
| Thu 1 Oct, 06:41 UTC17d ago | 0 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:26 UTC17d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and search
Where does :thinking: appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include :thinking:: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on :thinking:?
The server browser shows these tags for :thinking:: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167295 (Build): The build number is 167295; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of :thinking:?
There is no published region for :thinking:. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 24.134.191.89:28015.
Is :thinking: up, and how often does it stay online?
The server :thinking: is not reachable at the moment; the last sighting was 12 hours ago. It was up 15% of the time over the last full 7 days, 26 of 168 hours. The first sighting by Rust Going Deep was on 30 September 2026.
What is the Rust version for :thinking:?
On Windows, :thinking: runs Rust network protocol 2634 and build 167295. The protocol must match to join; Steam will update your game.
Wipe details
When does :thinking: wipe?
No next wipe can be predicted for :thinking:, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 13 hours is how long ago this world came into being.
What can you expect on wipe day at :thinking:?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 3 hours in.
Rules and settings
What settings and rules have been applied to :thinking:?
The name of :thinking: contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on :thinking:?
The map on :thinking: is procedural, made by the game.
Player stats
How many players are on :thinking:?
:thinking: was last seen 12 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
What's :thinking:'s rank among Rust servers?
Over the last seven days, :thinking: is #14,026 by player hours, among the top 63% of all ranked servers.
Getting in
What's the way to join :thinking:?
To join, open Rust, hit F1, and enter client.connect 24.134.191.89:28015. Or click Launch Rust on this page to open the game through Steam and connect.