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Dive report

FaceFirst Events|SkillTree|NPCRaids

Online 24.156.98.17:28015 checked 13m ago

moddedoxidepve
Drop in
2/ 100 players now 2% full
07-day averagepeak 3
#4,681ranktop 21%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123406:0015:0000:0009:0018:0003:00Wiped Fri 16 Oct, 16:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020006:0015:0000:0009:0018:0003:00Wiped Fri 16 Oct, 16:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:18 UTC1d ago – – running 0
Fri 2 Oct, 00:54 UTC16d ago 2 held half 14.6 days 0
Fri 18 Sep, 06:07 UTC29d ago 2 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does FaceFirst Events|SkillTree|NPCRaids appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include FaceFirst Events|SkillTree|NPCRaids: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on FaceFirst Events|SkillTree|NPCRaids?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list FaceFirst Events|SkillTree|NPCRaids puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on FaceFirst Events|SkillTree|NPCRaids?

It averaged 106 server fps over the last 48 hours, with a low of 60. Buildings, deployables and all other world objects added up to as many as 120,611 entities. 4,363 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is FaceFirst Events|SkillTree|NPCRaids in?

There is no published region for FaceFirst Events|SkillTree|NPCRaids. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 24.156.98.17:28015.

How reliable is FaceFirst Events|SkillTree|NPCRaids?

Right now FaceFirst Events|SkillTree|NPCRaids is online. Its reported uptime shows a restart about 17 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for FaceFirst Events|SkillTree|NPCRaids?

The version on FaceFirst Events|SkillTree|NPCRaids is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does FaceFirst Events|SkillTree|NPCRaids wipe?

There is no next wipe to predict because FaceFirst Events|SkillTree|NPCRaids wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 36 hours ago.

What can you expect on wipe day at FaceFirst Events|SkillTree|NPCRaids?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 47 hours in. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. Otherwise, the crowd sank below half by day 12.

Rules and settings

What settings and rules have been applied to FaceFirst Events|SkillTree|NPCRaids?

The name of FaceFirst Events|SkillTree|NPCRaids contains no gather rate. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on FaceFirst Events|SkillTree|NPCRaids?

FaceFirst Events|SkillTree|NPCRaids uses a procedural map of size 4,250 with seed 2135006930, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on FaceFirst Events|SkillTree|NPCRaids?

FaceFirst Events|SkillTree|NPCRaids is holding 2 players on its 100 slots at the moment. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

What's FaceFirst Events|SkillTree|NPCRaids's rank among Rust servers?

Over the last seven days, FaceFirst Events|SkillTree|NPCRaids is #4,681 by player hours, among the top 21% of all ranked servers.

Getting in

What's the way to join FaceFirst Events|SkillTree|NPCRaids?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.156.98.17:28015. https://facefirstgaming.com is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.