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Dive report

My FDLWI Gaming Rust server | Powered by AMP

Offline 24.159.229.37:28015 checked 11d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,990ranktop 71%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My FDLWI Gaming Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My FDLWI Gaming Rust server | Powered by AMP are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My FDLWI Gaming Rust server | Powered by AMP?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My FDLWI Gaming Rust server | Powered by AMP puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is My FDLWI Gaming Rust server | Powered by AMP in?

There is no published region for My FDLWI Gaming Rust server | Powered by AMP. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 24.159.229.37:28015.

What's the uptime like for My FDLWI Gaming Rust server | Powered by AMP?

The server My FDLWI Gaming Rust server | Powered by AMP is not reachable at the moment; the last sighting was 11 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 6 October 2026.

What is the Rust version for My FDLWI Gaming Rust server | Powered by AMP?

Rust network protocol 2634 and build 166652 is what My FDLWI Gaming Rust server | Powered by AMP runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does My FDLWI Gaming Rust server | Powered by AMP follow for wipes?

The wipes recorded for My FDLWI Gaming Rust server | Powered by AMP are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 11 days 5 hours.

Rules and settings

What settings and rules have been applied to My FDLWI Gaming Rust server | Powered by AMP?

The name of My FDLWI Gaming Rust server | Powered by AMP contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on My FDLWI Gaming Rust server | Powered by AMP?

The map on My FDLWI Gaming Rust server | Powered by AMP is procedural, made by the game.

Player count

How many players are on My FDLWI Gaming Rust server | Powered by AMP?

Right now My FDLWI Gaming Rust server | Powered by AMP is offline, with its last appearance 11 days 4 hours ago.

What position does My FDLWI Gaming Rust server | Powered by AMP hold in the server rankings?

For player hours in the last seven days, My FDLWI Gaming Rust server | Powered by AMP ranks #15,990, within the top 71% of ranked servers.

Join info

What's the process to join My FDLWI Gaming Rust server | Powered by AMP?

Open Rust and press F1, then type client.connect 24.159.229.37:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.