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Dive report

Four Nintendos

Offline 24.179.241.101:28016 checked 32d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,464rankno region published
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Four Nintendos appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Four Nintendos are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Four Nintendos?

The server browser shows these tags for Four Nintendos: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Four Nintendos in?

Four Nintendos does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 24.179.241.101:28016.

Is Four Nintendos up, and how often does it stay online?

The server Four Nintendos is not reachable at the moment; the last sighting was 32 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 15 September 2026.

What is the Rust version for Four Nintendos?

On Windows, Four Nintendos runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Four Nintendos wipe?

Too few wipes are on record for Four Nintendos to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 37 days 14 hours.

Map and rules

What settings are in place on Four Nintendos?

Its name does not state a gather rate for Four Nintendos. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Four Nintendos?

A procedural map, generated by the game, is in play on Four Nintendos.

Population

How many players are on Four Nintendos?

Right now Four Nintendos is offline, with its last appearance 32 days 11 hours ago.

What position does Four Nintendos hold in the server rankings?

For player hours in the last seven days, Four Nintendos ranks #15,464, within the top – of ranked servers.

Getting in

What's the process to join Four Nintendos?

To join, open Rust, hit F1, and enter client.connect 24.179.241.101:28016. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build This server runs build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.