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Dive report

Brett's Rust Development Server

Offline 24.60.0.80:28015 checked 7d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,853ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:25 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Brett's Rust Development Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Brett's Rust Development Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Brett's Rust Development Server?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Brett's Rust Development Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Brett's Rust Development Server?

Brett's Rust Development Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 24.60.0.80:28015.

Is Brett's Rust Development Server up, and how often does it stay online?

Brett's Rust Development Server is down at the moment; it was last up 7 days 4 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. The first sighting by Rust Going Deep was on 25 September 2026.

What Rust version is Brett's Rust Development Server on?

The version on Brett's Rust Development Server is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Brett's Rust Development Server wipe?

Too few wipes are on record for Brett's Rust Development Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 5 hours.

What happens on wipe day at Brett's Rust Development Server?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to Brett's Rust Development Server?

The name of Brett's Rust Development Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Brett's Rust Development Server?

A procedural map, generated by the game, is in play on Brett's Rust Development Server.

Player stats

What's the population like on Brett's Rust Development Server?

Brett's Rust Development Server was last seen 7 days 4 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's Brett's Rust Development Server's rank among Rust servers?

Over the last seven days, Brett's Rust Development Server is #15,853 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into Brett's Rust Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.60.0.80:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.