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Dive report

Snooker-efc

Offline 24.79.21.210:28015 checked 10h ago

moddedoxide
Drop in
1/ 17 players now 6% full
17-day averagepeak 1
#5,524ranktop 25%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75111:0014:0021:0013:0018:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:06 UTC3d ago 1 – running 1
Sat 3 Oct, 10:39 UTC14d ago 1 held half 11.3 days 1
Wed 16 Sep, 13:58 UTC31d ago 1 held half 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Snooker-efc appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Snooker-efc are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Snooker-efc?

gmrust (Game mode): This is the standard Rust survival experience; mp17 (Max players): It holds 17 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Snooker-efc puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Snooker-efc?

No region comes from Snooker-efc. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 24.79.21.210:28015.

Is Snooker-efc up, and how often does it stay online?

Right now Snooker-efc is offline, having last been seen 10 hours ago. Over the past full 7 days it stayed up for 47 of 168 hours, or 28%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Snooker-efc on?

Rust network protocol 2634 and build 166652 is what Snooker-efc runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Snooker-efc wipe?

Snooker-efc wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 14 hours ago.

What happens on wipe day at Snooker-efc?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

What settings and rules have been applied to Snooker-efc?

The name of Snooker-efc contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on Snooker-efc?

Snooker-efc uses a game-generated procedural map.

Population

How many players are on Snooker-efc?

The last sighting of Snooker-efc was 10 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 12:00 UTC drew the most players, 1 on average.

What's Snooker-efc's rank among Rust servers?

For player hours in the last seven days, Snooker-efc ranks #5,524, within the top 25% of ranked servers.

How to join

What's the way to join Snooker-efc?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.79.21.210:28015.

What each one means

Server tags

Published as mp17,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp17
Max players It holds 17 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.