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Dive report

Backstage proof (test, will stop soon)

Online 24.8.85.119:28315 checked 10m ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#15,165ranktop 69%
8h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75117:0023:0001:0003:0006:0009:00

Hourly average and peak, UTC.

Server performance

010020030040017:0023:0001:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 01:49 UTC8h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Backstage proof (test, will stop soon) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Backstage proof (test, will stop soon) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Backstage proof (test, will stop soon)?

gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Backstage proof (test, will stop soon) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on Backstage proof (test, will stop soon)?

It averaged 240 server fps over the last 48 hours, with a low of 240. The entity count reached a high of 14,196, covering buildings, deployables and everything else. Memory use peaked at 1,166 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Backstage proof (test, will stop soon) in?

There is no published region for Backstage proof (test, will stop soon). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 24.8.85.119:28315.

How reliable is Backstage proof (test, will stop soon)?

Backstage proof (test, will stop soon) is up and reachable at the moment. The uptime it gives puts the last restart at roughly 7 hours ago. Of the 24 hours in the last 1 full day, 2 were online. That is 8% uptime. Rust Going Deep has had it on record since 16 October 2026.

What Rust version is Backstage proof (test, will stop soon) on?

On Windows, Backstage proof (test, will stop soon) runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does Backstage proof (test, will stop soon) wipe?

The wipes recorded for Backstage proof (test, will stop soon) are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to Backstage proof (test, will stop soon)?

Its name does not state a gather rate for Backstage proof (test, will stop soon). The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Backstage proof (test, will stop soon)?

The map on Backstage proof (test, will stop soon) is procedural and size 2,500, generated by the game with seed 1791191726. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Population

Is Backstage proof (test, will stop soon) busy?

Right now 0 players are on Backstage proof (test, will stop soon), which has 10 slots. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 0 players.

What position does Backstage proof (test, will stop soon) hold in the server rankings?

For player hours in the last seven days, Backstage proof (test, will stop soon) ranks #15,165, within the top 69% of ranked servers.

Join info

What's the way to join Backstage proof (test, will stop soon)?

Open Rust and press F1, then type client.connect 24.8.85.119:28315. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.