FurnaceUpgrades Test
Offline 3.149.191.121:28515 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does FurnaceUpgrades Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FurnaceUpgrades Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FurnaceUpgrades Test?
The server browser shows these tags for FurnaceUpgrades Test: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of FurnaceUpgrades Test?
FurnaceUpgrades Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 3.149.191.121:28515.
What's the uptime like for FurnaceUpgrades Test?
FurnaceUpgrades Test is down at the moment; it was last up 18 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 29 September 2026 is when Rust Going Deep first saw it.
What Rust version is FurnaceUpgrades Test on?
The version on FurnaceUpgrades Test is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does FurnaceUpgrades Test wipe?
The wipes recorded for FurnaceUpgrades Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 18 days 8 hours ago.
Map and rules
What settings and rules have been applied to FurnaceUpgrades Test?
The name of FurnaceUpgrades Test contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on FurnaceUpgrades Test?
A procedural map, generated by the game, is in play on FurnaceUpgrades Test.
Population
Is FurnaceUpgrades Test busy?
The last sighting of FurnaceUpgrades Test was 18 days 8 hours ago; it is offline right now.
Where does FurnaceUpgrades Test sit in the rankings?
Over the last seven days, FurnaceUpgrades Test is #16,880 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join FurnaceUpgrades Test?
To join, open Rust, hit F1, and enter client.connect 3.149.191.121:28515. Or click Launch Rust on this page to open the game through Steam and connect.