TM_Server_RU
Offline 31.130.9.26:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 84/ 400
- 55/ 245
- 131/ 100
- 142/ 1000
- 14/ 700
Quick answers
Tags and search
Where does TM_Server_RU appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TM_Server_RU are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TM_Server_RU?
TM_Server_RU's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is TM_Server_RU in?
There is no published region for TM_Server_RU. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 31.130.9.26:28015.
What's the uptime like for TM_Server_RU?
Right now TM_Server_RU is offline, having last been seen 2 days 4 hours ago. In the last full 3 days, 1 of 72 hours were online, 1% uptime. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is TM_Server_RU on?
On Windows, TM_Server_RU runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does TM_Server_RU follow for wipes?
The wipes recorded for TM_Server_RU are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 7 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to TM_Server_RU?
No gather rate appears in the name of TM_Server_RU. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on TM_Server_RU?
TM_Server_RU uses a game-generated procedural map.
Player count
Is TM_Server_RU busy?
Right now TM_Server_RU is offline, with its last appearance 2 days 4 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does TM_Server_RU sit in the rankings?
Over the last seven days, TM_Server_RU is #13,521 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into TM_Server_RU?
Open Rust and press F1, then type client.connect 31.130.9.26:28015. Alternatively, click Launch Rust on this page to join via Steam.