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Dive report

My Server Name+server.port

Offline 31.134.43.62:28015 checked 7d ago

moddedoxide
Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:25 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Server Name+server.port appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Server Name+server.port: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Server Name+server.port?

gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Server Name+server.port puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is My Server Name+server.port in?

No region comes from My Server Name+server.port. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 31.134.43.62:28015.

How reliable is My Server Name+server.port?

The server My Server Name+server.port is not reachable at the moment; the last sighting was 7 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.

What Rust version is My Server Name+server.port on?

Rust network protocol 2634 and build 167398 is what My Server Name+server.port runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does My Server Name+server.port wipe?

My Server Name+server.port's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 7 days 23 hours.

What can you expect on wipe day at My Server Name+server.port?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to My Server Name+server.port?

Its name does not state a gather rate for My Server Name+server.port. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on My Server Name+server.port?

The map on My Server Name+server.port is procedural, made by the game.

Player count

How many players are on My Server Name+server.port?

Right now My Server Name+server.port is offline, with its last appearance 7 days 22 hours ago.

Where does My Server Name+server.port sit in the rankings?

For player hours in the last seven days, My Server Name+server.port ranks #15,825, within the top 72% of ranked servers.

How to join

How do you get into My Server Name+server.port?

Open Rust and press F1, then type client.connect 31.134.43.62:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.