Local server 261
Offline 31.163.121.196:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. Its entry appears under the filters Type: Modded.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Local server 261 in?
No region comes from Local server 261. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 31.163.121.196:28015.
How reliable is Local server 261?
Local server 261 is down at the moment; it was last up 20 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 24 September 2026 is when Rust Going Deep first saw it.
What Rust version is Local server 261 on?
On Windows, Local server 261 runs Rust network protocol 2332. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 13 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Local server 261 running?
The name of Local server 261 contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. VAC is on: Valve's anti-cheat is active.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 20 days 18 hours ago; it is offline right now.
What's Local server 261's rank among Rust servers?
For player hours in the last seven days, Local server 261 ranks #16,972, within the top 71% of ranked servers.
Getting in
What's the way to join Local server 261?
Open Rust and press F1, then type client.connect 31.163.121.196:28015. Alternatively, click Launch Rust on this page to join via Steam.