Creative / Build
Offline 31.18.249.226:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 22/ 101
- 4/ 25
- 179/ 999
- 50/ 999
- 78/ 150
- 148/ 100
Quick answers
Tags and search
Where does Creative / Build appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Creative / Build are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Creative / Build?
Creative / Build's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Creative / Build?
There is no published region for Creative / Build. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 31.18.249.226:28015.
What's the uptime like for Creative / Build?
The server Creative / Build is not reachable at the moment; the last sighting was 15 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for Creative / Build?
On Windows, Creative / Build runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Creative / Build wipe?
Creative / Build's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 hours ago.
Map and rules
Which rules and settings is Creative / Build running?
The name of Creative / Build contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Player count
Is Creative / Build busy?
Creative / Build was last seen 15 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
What position does Creative / Build hold in the server rankings?
Over the last seven days, Creative / Build is #14,334 by player hours, among the top 65% of all ranked servers.
Getting in
What's the process to join Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.18.249.226:28015.