Servtest20
Offline 31.181.185.123:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 204/ 400
- 168/ 225
- 126/ 100
- 226/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does Servtest20 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Servtest20 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Servtest20?
Servtest20's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): There are 100 slots on this server; ts10 (Group limit): The team limit is 10; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Servtest20?
Servtest20 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 31.181.185.123:28015.
Is Servtest20 up, and how often does it stay online?
Servtest20 is down at the moment; it was last up 3 days 14 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 October 2026.
What is the Rust version for Servtest20?
Rust network protocol 2634 and build 167781 is what Servtest20 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Servtest20 wipe?
The wipes recorded for Servtest20 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 14 hours ago.
Settings and map
Which rules and settings is Servtest20 running?
Its name does not state a gather rate for Servtest20. Group size is capped at 10 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on Servtest20?
The last sighting of Servtest20 was 3 days 14 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
What position does Servtest20 hold in the server rankings?
Over the last seven days, Servtest20 is #14,798 by player hours, among the top 67% of all ranked servers.
How to join
What's the way to join Servtest20?
To join, open Rust, hit F1, and enter client.connect 31.181.185.123:28015. Or click Launch Rust on this page to open the game through Steam and connect.