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Dive report

Rust Local

Offline 31.202.173.169:28015 checked 4d ago

moddedoxide
Drop in
2/ 10 players now 20% full
17-day averagepeak 5
#6,630ranktop 30%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Local appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Local are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Local?

Rust Local's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Rust Local in?

Rust Local does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 31.202.173.169:28015.

What's the uptime like for Rust Local?

The server Rust Local is not reachable at the moment; the last sighting was 4 days 11 hours ago. Over the past full 6 days it stayed up for 11 of 144 hours, or 8%. Rust Going Deep has had it on record since 11 October 2026.

What is the Rust version for Rust Local?

The version on Rust Local is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Rust Local wipe?

Rust Local's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 14 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Rust Local?

No gather rate appears in the name of Rust Local. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.

Which map is active on Rust Local?

Rust Local uses a procedural map of size 3,000 with seed 12345, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is Rust Local busy?

Right now Rust Local is offline, with its last appearance 4 days 11 hours ago. The seven-day average is 1 players, with a peak of 5.

What's Rust Local's rank among Rust servers?

For player hours in the last seven days, Rust Local ranks #6,630, within the top 30% of ranked servers.

Join info

What's the process to join Rust Local?

To join, open Rust, hit F1, and enter client.connect 31.202.173.169:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.