Local Solo
Online 31.31.10.158:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 126/ 400
- 126/ 100
- 140/ 225
- 29/ 1000
- 79/ 700
- 22/ 1000
Quick answers
Tags and listings
Where does Local Solo appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Solo are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on Local Solo?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Local Solo puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Local Solo?
No region comes from Local Solo. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 31.31.10.158:28015.
Is Local Solo up, and how often does it stay online?
Local Solo is live as of this check. 20 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Solo?
On Windows, Local Solo runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Local Solo follow for wipes?
Too few wipes are on record for Local Solo to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 23 hours.
Rules and settings
What settings are in place on Local Solo?
The name of Local Solo contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Local Solo?
A procedural map, generated by the game, is in play on Local Solo.
Player count
How many players are on Local Solo?
Right now 0 players are on Local Solo, which has 10 slots. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
What position does Local Solo hold in the server rankings?
For player hours in the last seven days, Local Solo ranks #7,632, within the top 35% of ranked servers.
How to join
What's the process to join Local Solo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.31.10.158:28015.