nameserver
Offline 31.40.121.160:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp400 (Max players): It holds 400 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list nameserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of nameserver?
No region comes from nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 31.40.121.160:28015.
Is nameserver up, and how often does it stay online?
The server nameserver is not reachable at the moment; the last sighting was 25 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 22 September 2026 is when Rust Going Deep first saw it.
What Rust version is nameserver on?
The version on nameserver is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 25 days 19 hours.
Map and rules
What settings are in place on nameserver?
Its name does not state a gather rate for nameserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player count
Is nameserver busy?
nameserver was last seen 25 days 17 hours ago and is offline as you read this.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #13,215, within the top 57% of ranked servers.
Getting in
How do you get into nameserver?
To join, open Rust, hit F1, and enter client.connect 31.40.121.160:28015. Or click Launch Rust on this page to open the game through Steam and connect.