ppacket-test
Offline 31.50.84.204:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 110/ 400
- 70/ 225
- 134/ 100
- 115/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does ppacket-test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ppacket-test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ppacket-test?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list ppacket-test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of ppacket-test?
There is no published region for ppacket-test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 31.50.84.204:28015.
Is ppacket-test up, and how often does it stay online?
The server ppacket-test is not reachable at the moment; the last sighting was 5 days 22 hours ago. Over the past full 6 days it stayed up for 8 of 144 hours, or 6%. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is ppacket-test on?
Rust network protocol 2634 and build 167398 is what ppacket-test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does ppacket-test wipe?
Too few wipes are on record for ppacket-test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 10 hours is how long ago this world came into being.
Map and rules
Which rules and settings is ppacket-test running?
The name of ppacket-test contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on ppacket-test?
The map on ppacket-test is procedural, made by the game.
Player count
Is ppacket-test busy?
ppacket-test was last seen 5 days 22 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.
Where does ppacket-test sit in the rankings?
For player hours in the last seven days, ppacket-test ranks #10,672, within the top 48% of ranked servers.
Join info
What's the way to join ppacket-test?
To join, open Rust, hit F1, and enter client.connect 31.50.84.204:28015. Or click Launch Rust on this page to open the game through Steam and connect.