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Dive report

Test Server

Offline 31.52.109.121:28015 checked 11h ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#10,646ranktop 48%
20h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75115:0016:0018:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Test Server?

The server browser shows these tags for Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Test Server?

There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 31.52.109.121:28015.

Is Test Server up, and how often does it stay online?

Right now Test Server is offline, having last been seen 11 hours ago. 17 October 2026 is when Rust Going Deep first saw it.

What Rust version is Test Server on?

Rust network protocol 2634 and build 167781 is what Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Test Server follow for wipes?

Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 20 hours.

Map and rules

What settings are in place on Test Server?

No gather rate appears in the name of Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test Server?

The map on Test Server is procedural, made by the game.

Player stats

Is Test Server busy?

Test Server was last seen 11 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.

Where does Test Server sit in the rankings?

Over the last seven days, Test Server is #10,646 by player hours, among the top 48% of all ranked servers.

How to join

What's the process to join Test Server?

To join, open Rust, hit F1, and enter client.connect 31.52.109.121:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.