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Dive report

My Staging Test Server

Offline 31.58.178.2:28015 checked 12h ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,424ranktop 56%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:04 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Staging Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Staging Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on My Staging Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168330 (Build): It's on build 168330; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list My Staging Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of My Staging Test Server?

My Staging Test Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 31.58.178.2:28015.

What's the uptime like for My Staging Test Server?

Right now My Staging Test Server is offline, having last been seen 12 hours ago. In the last full 5 days, 1 of 120 hours were online, 1% uptime. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for My Staging Test Server?

Rust network protocol 2635 and build 168330 is what My Staging Test Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does My Staging Test Server wipe?

Too few wipes are on record for My Staging Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 10 hours is how long ago this world came into being.

What can you expect on wipe day at My Staging Test Server?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 46 hours in.

Settings and map

What settings and rules have been applied to My Staging Test Server?

The name of My Staging Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on My Staging Test Server?

My Staging Test Server uses a game-generated procedural map.

Player count

How many players are on My Staging Test Server?

The last sighting of My Staging Test Server was 12 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does My Staging Test Server sit in the rankings?

For player hours in the last seven days, My Staging Test Server ranks #12,424, within the top 56% of ranked servers.

Getting in

What's the process to join My Staging Test Server?

Open Rust and press F1, then type client.connect 31.58.178.2:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168330
Build It's on build 168330.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.