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Dive report

My Private Test Server

Offline 32.218.135.50:28015 checked 1d ago

moddedoxide
Drop in
2/ 10 players now 20% full
17-day averagepeak 2
#6,497ranktop 29%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.511.5217:0020:0023:0001:0004:0007:00Wiped Fri 16 Oct, 17:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:02 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Private Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Private Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on My Private Test Server?

The server browser shows these tags for My Private Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is My Private Test Server in?

There is no published region for My Private Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 32.218.135.50:28015.

Is My Private Test Server up, and how often does it stay online?

The server My Private Test Server is not reachable at the moment; the last sighting was 26 hours ago. It stayed up for 8 of the 24 hours in the last 1 full day, giving 33% uptime. Rust Going Deep has had it on record since 16 October 2026.

What is the Rust version for My Private Test Server?

The version on My Private Test Server is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does My Private Test Server follow for wipes?

My Private Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 38 hours.

Rules and settings

What settings are in place on My Private Test Server?

No gather rate appears in the name of My Private Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on My Private Test Server?

My Private Test Server uses a game-generated procedural map.

Population

What's the population like on My Private Test Server?

My Private Test Server was last seen 26 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, 22:00 UTC drew the most players, 2 on average.

What position does My Private Test Server hold in the server rankings?

For player hours in the last seven days, My Private Test Server ranks #6,497, within the top 29% of ranked servers.

Getting in

How do you get into My Private Test Server?

To join, open Rust, hit F1, and enter client.connect 32.218.135.50:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.