Akihras_World
Offline 36.226.145.212:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Akihras_World appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Akihras_World are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Akihras_World?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Akihras_World puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Akihras_World?
There is no published region for Akihras_World. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 36.226.145.212:28015.
What's the uptime like for Akihras_World?
The server Akihras_World is not reachable at the moment; the last sighting was 10 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is Akihras_World on?
Rust network protocol 2634 and build 167058 is what Akihras_World runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Akihras_World wipe?
Too few wipes are on record for Akihras_World to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 3 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Akihras_World running?
No gather rate appears in the name of Akihras_World. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Akihras_World?
Akihras_World uses a game-generated procedural map.
Player count
Is Akihras_World busy?
Akihras_World was last seen 10 days 5 hours ago and is offline as you read this.
Where does Akihras_World sit in the rankings?
Over the last seven days, Akihras_World is #15,912 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Akihras_World?
Open Rust and press F1, then type client.connect 36.226.145.212:28015. Alternatively, click Launch Rust on this page to join via Steam.