SerpienteLand Solo
Offline 37.135.123.6:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does SerpienteLand Solo appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SerpienteLand Solo are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on SerpienteLand Solo?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list SerpienteLand Solo puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of SerpienteLand Solo?
There is no published region for SerpienteLand Solo. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.135.123.6:28015.
How reliable is SerpienteLand Solo?
SerpienteLand Solo is down at the moment; it was last up 5 days 1 hours ago. In the last full 6 days, 34 of 144 hours were online, 24% uptime. 11 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for SerpienteLand Solo?
The version on SerpienteLand Solo is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does SerpienteLand Solo wipe?
The wipes recorded for SerpienteLand Solo are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days.
Settings and map
What settings and rules have been applied to SerpienteLand Solo?
No gather rate appears in the name of SerpienteLand Solo. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on SerpienteLand Solo?
The map on SerpienteLand Solo is procedural, made by the game.
Player count
What's the population like on SerpienteLand Solo?
Right now SerpienteLand Solo is offline, with its last appearance 5 days 1 hours ago. For the past week, players averaged 0 with a high of 1.
Where does SerpienteLand Solo sit in the rankings?
For player hours in the last seven days, SerpienteLand Solo ranks #10,147, within the top 46% of ranked servers.
How to join
How do you get into SerpienteLand Solo?
Open Rust and press F1, then type client.connect 37.135.123.6:28015. Alternatively, click Launch Rust on this page to join via Steam.