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Dive report

Mad Mappers | KpucTaJl Staging

Offline 37.153.157.216:45000 checked 16d ago

moddedoxide
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,881ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Mad Mappers | KpucTaJl Staging appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Mad Mappers | KpucTaJl Staging: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Mad Mappers | KpucTaJl Staging?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166493 (Build): This server runs build 166493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Mad Mappers | KpucTaJl Staging puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Mad Mappers | KpucTaJl Staging?

Mad Mappers | KpucTaJl Staging does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.153.157.216:45000.

What's the uptime like for Mad Mappers | KpucTaJl Staging?

The server Mad Mappers | KpucTaJl Staging is not reachable at the moment; the last sighting was 16 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 1 October 2026.

What Rust version is Mad Mappers | KpucTaJl Staging on?

Rust network protocol 2634 and build 166493 is what Mad Mappers | KpucTaJl Staging runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does Mad Mappers | KpucTaJl Staging wipe?

Too few wipes are on record for Mad Mappers | KpucTaJl Staging to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 16 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Mad Mappers | KpucTaJl Staging running?

The name of Mad Mappers | KpucTaJl Staging contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.

Which map is active on Mad Mappers | KpucTaJl Staging?

Mad Mappers | KpucTaJl Staging uses a game-generated procedural map.

Population

How many players are on Mad Mappers | KpucTaJl Staging?

Right now Mad Mappers | KpucTaJl Staging is offline, with its last appearance 16 days 13 hours ago.

Where does Mad Mappers | KpucTaJl Staging sit in the rankings?

For player hours in the last seven days, Mad Mappers | KpucTaJl Staging ranks #13,881, within the top 60% of ranked servers.

How to join

How do you get into Mad Mappers | KpucTaJl Staging?

To join, open Rust, hit F1, and enter client.connect 37.153.157.216:45000. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166493,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166493
Build This server runs build 166493.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.