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Dive report

RadioWaveRust

Offline 37.18.21.226:10002 checked 4d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RadioWaveRust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RadioWaveRust are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RadioWaveRust?

RadioWaveRust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find RadioWaveRust?

There is no published region for RadioWaveRust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 37.18.21.226:10002.

What's the uptime like for RadioWaveRust?

The server RadioWaveRust is not reachable at the moment; the last sighting was 4 days 1 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. The first sighting by Rust Going Deep was on 14 October 2026.

What is the Rust version for RadioWaveRust?

The version on RadioWaveRust is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does RadioWaveRust wipe?

Too few wipes are on record for RadioWaveRust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 1 hours is how long ago this world came into being.

Settings and map

What settings are in place on RadioWaveRust?

Its name does not state a gather rate for RadioWaveRust. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on RadioWaveRust?

RadioWaveRust uses a procedural map of size 4,000 with seed 1234, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on RadioWaveRust?

RadioWaveRust was last seen 4 days 1 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What position does RadioWaveRust hold in the server rankings?

For player hours in the last seven days, RadioWaveRust ranks #15,826, within the top 72% of ranked servers.

Join info

How do you get into RadioWaveRust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.18.21.226:10002.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.