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Dive report

SkiLtY

Online 37.187.77.118:28015 checked 15m ago

moddedoxide
Drop in
0/ 8 players now 0% full
07-day averagepeak 2
#6,954ranktop 31%
2d agolast wipeno schedule published
11d 6hnext wipeThu 29 Oct, 16:25 UTC

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 16:25 UTC, in 11d 6h. Every other Thursday at 16:25 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 11d 6h
    Thu 29 Oct, 16:25 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 6h
    Thu 12 Nov, 16:25 UTC
  • 39d 6h
    Thu 26 Nov, 16:25 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:25 UTC2d ago 2 – running 0
Sun 4 Oct, 18:57 UTC13d ago 2 halved by day 4 10.9 days 0
Thu 1 Oct, 16:25 UTC16d ago 0 – 3.1 days 0
Thu 17 Sep, 16:27 UTC30d ago 1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SkiLtY appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SkiLtY are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on SkiLtY?

gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): The slot count is 8; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list SkiLtY puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is SkiLtY lag-free?

Average server fps for the last 48 hours was 121, and the lowest was 35. Buildings, deployables and all other world objects added up to as many as 93,332 entities. 2,562 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of SkiLtY?

There is no published region for SkiLtY. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 37.187.77.118:28015.

What's the uptime like for SkiLtY?

SkiLtY is up and reachable at the moment. Its reported uptime shows a restart about 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is SkiLtY on?

Rust network protocol 2634 and build 167781 is what SkiLtY runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does SkiLtY wipe?

SkiLtY runs on a every other Thursday at 16:25 UTC wipe cycle. Thursday 29 October at 16:25 UTC is when the next wipe is due. 2 days 17 hours is how long ago this world came into being.

What happens on wipe day at SkiLtY?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 3.5, then dipped below half.

Map and rules

What settings and rules have been applied to SkiLtY?

Its name does not state a gather rate for SkiLtY. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on SkiLtY?

The map on SkiLtY is procedural and size 4,000, generated by the game with seed 17762077. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on SkiLtY?

Out of 8 slots, 0 are filled on SkiLtY right now. The seven-day average is 0 players, with a peak of 2.

Where does SkiLtY sit in the rankings?

For player hours in the last seven days, SkiLtY ranks #6,954, within the top 31% of ranked servers.

Getting in

What's the process to join SkiLtY?

To join, open Rust, hit F1, and enter client.connect 37.187.77.118:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp8
Max players The slot count is 8.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.