SkiLtY
Online 37.187.77.118:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 16:25 UTC, in 11d 6h. Every other Thursday at 16:25 UTC · medium confidence
Coming wipes
- 11d 6hThu 29 Oct, 16:25 UTC
- 18d 8hThu 5 Nov, 19:00 UTCFW
- 25d 6hThu 12 Nov, 16:25 UTC
- 39d 6hThu 26 Nov, 16:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:25 UTC2d ago | 2 | – | running | 0 |
| Sun 4 Oct, 18:57 UTC13d ago | 2 | halved by day 4 | 10.9 days | 0 |
| Thu 1 Oct, 16:25 UTC16d ago | 0 | – | 3.1 days | 0 |
| Thu 17 Sep, 16:27 UTC30d ago | 1 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 299/ 400
- 179/ 225
- 131/ 100
- 339/ 1000
- 26/ 700
Quick answers
Tags and search
Where does SkiLtY appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SkiLtY are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on SkiLtY?
gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): The slot count is 8; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list SkiLtY puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is SkiLtY lag-free?
Average server fps for the last 48 hours was 121, and the lowest was 35. Buildings, deployables and all other world objects added up to as many as 93,332 entities. 2,562 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of SkiLtY?
There is no published region for SkiLtY. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 37.187.77.118:28015.
What's the uptime like for SkiLtY?
SkiLtY is up and reachable at the moment. Its reported uptime shows a restart about 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is SkiLtY on?
Rust network protocol 2634 and build 167781 is what SkiLtY runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does SkiLtY wipe?
SkiLtY runs on a every other Thursday at 16:25 UTC wipe cycle. Thursday 29 October at 16:25 UTC is when the next wipe is due. 2 days 17 hours is how long ago this world came into being.
What happens on wipe day at SkiLtY?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 3.5, then dipped below half.
Map and rules
What settings and rules have been applied to SkiLtY?
Its name does not state a gather rate for SkiLtY. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on SkiLtY?
The map on SkiLtY is procedural and size 4,000, generated by the game with seed 17762077. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on SkiLtY?
Out of 8 slots, 0 are filled on SkiLtY right now. The seven-day average is 0 players, with a peak of 2.
Where does SkiLtY sit in the rankings?
For player hours in the last seven days, SkiLtY ranks #6,954, within the top 31% of ranked servers.
Getting in
What's the process to join SkiLtY?
To join, open Rust, hit F1, and enter client.connect 37.187.77.118:28015. Or click Launch Rust on this page to open the game through Steam and connect.