BTMServ
Offline 37.214.36.30:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 193/ 400
- 171/ 245
- 124/ 100
- 451/ 1000
- 25/ 700
Quick answers
Tags and filters
Where does BTMServ appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BTMServ: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on BTMServ?
BTMServ's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find BTMServ?
BTMServ does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 37.214.36.30:28015.
How reliable is BTMServ?
The server BTMServ is not reachable at the moment; the last sighting was 13 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 4 October 2026.
What is the Rust version for BTMServ?
Rust network protocol 2634 and build 166586 is what BTMServ runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does BTMServ follow for wipes?
The wipes recorded for BTMServ are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 23 hours.
Settings and map
What settings and rules have been applied to BTMServ?
The name of BTMServ contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on BTMServ?
The map on BTMServ is procedural, made by the game.
Population
What's the population like on BTMServ?
Right now BTMServ is offline, with its last appearance 13 days 2 hours ago.
What's BTMServ's rank among Rust servers?
For player hours in the last seven days, BTMServ ranks #14,639, within the top 65% of ranked servers.
How to join
How do you get into BTMServ?
To join, open Rust, hit F1, and enter client.connect 37.214.36.30:28015. Or click Launch Rust on this page to open the game through Steam and connect.